| Minesweeper: The Trouble with Random Boards |
Dec 18, 2003 |
Randomness makes Minesweeper replayable but it also makes the game simple. This article highlights the problem and proposes some solutions.
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| Minesweeper Cascade Algorithm |
Nov 24, 2003 |
The Minesweeper cascade algorithm uncovers mine-free areas on a Minesweeper board. The algorithm is fairly neat and a good exercise in recursive thinking.
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| Minesweeper First Click Behavior |
Nov 30, 2003 |
Ever wondered why Windows Minesweeper never uncovers a mine on the very first click? The Windows Minesweeper moves any mine uncovered on first click to a different square of the board.
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| Minesweeper Identical Boards Problem, Part III |
Oct 24, 2003 |
The occurrence of identical Minesweeper boards suggests that Minesweeper records are unlikely to improve, as everyone is playing the same boards over and over again.
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| Minesweeper Identical Boards Problem, Part II |
Oct 05, 2003 |
Occurrence of identical Minesweeper boards is not just a consequence of poor board generation, but is related to playing habits as well.
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| Minesweeper Identical Boards Problem, Part I |
Sep 30, 2003 |
Many people have reported identical Minesweeper boards. The culprit seems to be poor board generation, but there is more to this than meets the eye.
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| Minesweeper Advanced Play |
Sep 28, 2003 |
Minesweeper gameplay has more depth than you think, read on to find out more.
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